DESCRIPTION

SamuraiHello everyone, my name is Shubham Kumar and I have been working as a consultant and digital sculptor for the last 8 years. If anyone has interest in gaming, VFX, 3D printing, art collectibles, 3D character sculpting, environment and props designing then you are at the right place. If you're looking for how to create game character environments and props join SculptDigitalArt Courses. Now we will start new batch on 15th Jan 2024 For more details whatsapp me: +91-9149064794 Follow me

Live online classes through Skype, Google Meet and Microsoft Teams so you can join the class and after the class you will get access to each live class recording session in your Gmail account and you can view the recording session anytime, anywhere . Video quality is up to 1080p so you can watch and learn better 5 classes a week Monday through Friday. And you can ask any question anytime. after class session. Test Class every Saturday

COURSE DESCRIPTION

Chapter 1 zbrush overview intro ZBrush basics and user interface ZBrush custom UI brush usage and brush installation

Chapter 2 How to block out character and basic form How to measure character and proportion Understan Primary shapes and How to sculpt on mesf

Chapter 3 individual body parts and Primary shapes Part How to blockout torso and sculpt on it How to make a leg blockout How to make a hand blockout how to face blockout

Chapter 4 How to combine all body parts sculpting Secondary shapes How to add Minor forms and details

Chapter 5 How to Retopo Using Zrap and Topgon Polypainting and fibermesh Posing the character with transpose tool Making final presentation shot

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Samurai 3D print model

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File formats
STL
Stereolithography | 2 files<br />Version: 2024<br />File Size: 1.3 GB
ZTL
Zbrush | 3 files<br />Version: 2023 - Renderer: Default 2023<br />Version: 2024 - Renderer: BPR 2024<br />File Size: 822 MB
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