DESCRIPTION

I am glad to introduce Hercules from @disney ! I have decided to create one of my favorite characters of my childhood!I really loved this movie when saw it first time. Hope you will like my 3d vision of Hercules! I tried to resemble his look from 2D design and add little bit realism into shading. I used maya as main software for rendering.

You can use AR-KIT to work with facial animation

Rendeirng - ArnoldHairs- Xgenmarmoset and substance files includedHas facial and body rig with advanced skeleton.

All topology is clean except cloack. It is done in marvelous and aimed to be simulated

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Hercules 3D model

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Native file format
MA
Size: 1.03 GB
Renderer: Arnold | 6 | 20
Exchange formats
OBJ
OBJ<br />File Size: 15.1 MB
FBX
Autodesk FBX<br />File Size: 4.79 MB
MEL
Maya Mel Script<br />Version: 20<br />File Size: 1.03 GB
ZPAC
Marvelous Designer<br />Version: 10<br />File Size: 3.37 MB
SPP
Substance Painter<br />Version: 2023<br />File Size: 2.51 GB
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3D Features
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Low-poly
PBR
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60000 polygons
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