Mooring bollard. Painted yellow and with rust ----New improved version----
Modeled in 3DS Max. UW and texture done in 3D COAT.
The promo pictures above is rendered in 3DS Max using Mental Ray. Lights are daylight system.
3DS Max: No modifiers is used. Material is Scanline standard with texture map for Diffuse, Specular and Bump. Texture maps can be found in materials.rar archive.