Container ship (Generic)
Dimensions Length- 250 m Width - 42 m Height - 58 m
1277137 polygons 1435305 vertices
Scene units: meters
The model is presented in the following formats: 3DS Max2014 (Vray, Corona, Scanline), 3DS Max2020 (Vray, Corona, Scanline), FBX, OBJ (with textures but no materials applied). Metal/roughness PBR textures are included in a separate archive (instructions on which texture sets should be applied to which objects are in .txt file in the same folder)
This is a generic container ship that is not a copy of any existing vessel. You may use it for commercial purpose as it doesn't violate any trademark or patent. All logos are generic as well any reference to existing logos is pure concidental. The model is highly detailed containing 1000 objects around 80 of which are unique. Most of the textures are handpainted. The model contains around 50 texture sets. Real-world scale (meters) All objects, materials and texture files are logically named.
The scene is checked with Cleaner8 and TSInspector(CheckMateLite) scripts. All the texture paths are stripped in .max files
Textures: Texture sets are ranging from 256x256 to 4096x4096 (PBR metal/roughness textures are included in a separate archive)
Mesh: Quad only geometry. All parts are UV unwrapped. Most of the parts of these model were hand textured.
Preview images were rendered with Corona renderer 3.0 and V-Ray NEXT.
Additional files: Set of PBR metal/roughness textures with description in .txt file
For those who work with V-Ray older than version 3.1. The BRDF option is set to Microfaset GTR ( GGX ) so in case your version of Vray is lower than 3.1 you should set BRDF field (which, in your case, is empty) to either Blinn, Phong or Ward, whatever is preferrable. For Corona render users. It is recommended to use Corona renderer 1.5 or higher, as material glossiness is set up taking into account PBR option.