Antique Ship's Steering Wheel in Teak , 20th Century, made in Maya with right scale world and rendered with Renderman 25.2 , all meshes are grouped and all textures and materials are included like you see on images.
FORMATS
• .obj / Located in Scene inXYZ=0,0,0
• .fbx / Located in Scene inXYZ=0,0,0
• .mb / Located in Scene inXYZ=0,0,0
• .Blend / Located in Scene inXYZ=0,0,0
On import you must activate preview smooth (or catmull clark) for the final rendering.Tested in several programs.
TEXTURES
PBR - 4096 x 4096px / .png
• BaseColor (DiffCol)
• Displacement (Disp)
• Specular (EdgeCol)
• Roughness (SpecRough)
Metal has no albedo, only specularity, roughness and displacement. Use your software's metal node and add it the other maps.UV shells do not have the same texel ratio to optimise rendering time. The front has more resolution than the back. If you want the same texel ratio on all shells, contact me for new textures. I'll do my best.