Overview:
This is a Low-poly, game ready Ship Wheel
Modelled in 3DS Max 2016. The normal map was baked from a high poly model for added detail
Files named using the Unreal Engine 4 Naming Convention
Geometry:
Package includes the Base Mesh and two LOD’s in both .fbx and .obj file formats. Also included is a .uasset file with LOD's, collision, and a generated lightmap (place in your UE4 projects content folder)
An .fbx file with LOD’s and Collision is included (can be imported straight into UE4)
3DS Max Dimensions – D1.67m x H0.19m approximate to real world scale
Pivot is centered to the middle of the model and is set at X:0 Y:0 Z:0
Textures:
Uses one set of PBR Textures at 4096x4096 in PNG format with Metalness workflow. Also contains two packed Metalness, Roughness, Ambient Occlusion maps
Included Maps
Final Notes:
If you have any questions, please feel free to contact me.