DESCRIPTION

Porsche Old Hood Crests.

File contains 3 Porsche Crests from 1954 till 1994.

  • They are all modeled in 3ds Max and all having VRay and standard materials applied with textures, bumpmaps and displacement maps. The FBX and OBJ files don't need displacement maps.
  • Models are somehow low to midpoly, are grouped, centered, have meshsmooth applied and most of them have high-res textures.
  • All models are scaled to real life scale in mm and are centered.
  • All models separated in different folder with preview picture included.
  • No isolated polygons, no coincident vertices or faces, no missing textures.

Crest 0:Polygons 1886Vertices 2472

Crest 1:Polygons 2025Vertices 2703

Crest 2:Polygons 2005Vertices 2681

Textures can go up to 3500x3500 for a part of the emblem (horse opacity or bumps).

Rendering scenes are not included.

Important: If you buy this pack, you can use them comercially, meaning you can sell any one of these models, but not as a pack, not more than one at a time, and included in a max file that must contain another object inside that is the main object (for example you can sell your car with a badge attached to it, or you can sell a table with a lot of objects and one of these badges is one of them, but you cannot sell a badge or more and nothing else).

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Porsche Old Logos Emblems Badges Crests Bundle Low-poly 3D model

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Native file format
MAX4 files
Size: 43 MB
V-Ray 2.3 | 2010
Default (Scanline) | 2023
Default (Scanline) | 2023
Default (Scanline) | 2023
Exchange formats
OBJ
OBJ | 3 files<br />File Size: 1.78 GB
FBX
Autodesk FBX | 3 files<br />File Size: 2.24 GB
JPG
JPG<br />File Size: 42.3 MB
PNG
PNG<br />File Size: 42.3 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
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Textures & material
PBR textures
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- Normal
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No embed textures
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Square textures
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Power of 2 texture sizes
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Assigned materials
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No UV overlaps
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UV unwrapped model
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PBR
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Textures
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Materials
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Polygon mesh
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Unwrapped UVs
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