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This is a high‑quality, Blender‑native tire model designed for Cycles rendering and professional production workflows.The material is built primarily with procedural node networks, including rubber roughness variation, micro‑noise, sidewall bump details, and tread shading.In this version, the tire features a slightly wet surface finish, achieved through subtle specular adjustments and moisture‑layer shading, giving it a damp, freshly‑used appearance suitable for rainy scenes or wet road environments.Two external textures are used:• Sidewall logo: 1024×1024 JPG• Scratch / dirt texture: 1280×1024 PNGAll other shading elements are created from scratch using Blender’s procedural nodes.A Lattice‑enabled version is included, allowing the tire to compress naturally during rotation and under weight load.The lattice setup can also be manually adjusted by the user to create additional deformation effects such as braking, acceleration, or drifting.This makes the model suitable for vehicle animation, physics‑style motion, and realistic automotive shots.The model is lightweight, clean, and easy to customize, with all materials packed inside the .blend file.
Features• Blender Cycles‑ready shading• Procedural materials for rubber, noise variation, micro‑scratches, and sidewall details• Wet‑surface shading for damp, reflective appearance• Two external textures included• Sidewall logo: 1024×1024 JPG• Scratch / dirt texture: 1280×1024 PNG• Accurate tread geometry with clean topology• Lattice deformation version included• Natural compression during rotation• Weight‑based deformation• All materials packed inside the .blend file• Suitable for games, cinematics, automotive visualization, and simulation Included Files• 1024×1024 logo texture (JPG)• 1280×1024 scratch texture (PNG)• Preview renders• Readme (English)
REVIEWS & COMMENTS
accuracy, and usability.
