DESCRIPTION

The Photorealistic 3D model of Heavy Truck Chassis 04 Dirty - Collection of 4 Variants With Interior Generic, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc

Features:-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

  • Stemcell eligible non rig blender file is attached as native file
  • Additionaly Rigged Blender file is also attached
  • Rigged in both Maya and Blender
  • Rigged properly using Armature and Global control. All bone constraints are set in Blender.-Clean and optimized topology is used for maximum polygon efficiency.-All textures and materials are tailored and applied for high quality render results.-Mid Poly and optimized for use for games, films, commercials, etc.,-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.-No extra plugins are needed for this model.-Units: meters.-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows-Truck Chassis has 2 main materials Chassis_Exterior_Mat and Chassis_Interior_Mat

MaterialsThe Model has 2 materials Chassis_Exterior_Mat and Chassis_Interior_Mat. Each has its own set of texture maps. Texture Sets for each chassis color is attached. It makes easy to use.Texture Maps and ResolutionsAll Metallic and Specular Maps(Supports for 3D Softwares and Renderers)

  • Basecolor (4K)(2K)(1K)
  • Diffuse (4K)(2K)(1K)
  • AO (4K)(2K)(1K)
  • Roughness (4K)(2K)(1K)
  • Glossiness (4K)(2K)(1K)
  • Metallic (4K)(2K)(1K)
  • Specular (4K)(2K)(1K)
  • NormalDirectX (4K)(2K)(1K)
  • NormalOpenGl (4K)(2K)(1K)
  • Opacity (4K)(2K)(1K)

Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows

  • AlbedoTransparent (4K) (2K) (1K)
  • MetallicSmoothness (4K) (2K) (1K)
  • SpecularSmoothness (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

  • Basemap (4K) (2K) (1K)
  • MaskMap (4K) (2K) (1K)
  • Specular (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)

UE4 Packed

  • Basecolor (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)
  • OcclusionRoughnessMetallic (4K) (2K) (1K)

PolyCount Without SubdivisionVertices - 67287Faces - 65018Tris - 120264

The units used in this project are,Unit System : MetricLength : MetersRotation : Degrees

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Heavy Truck Chassis 04 Dirty 4 Color Collection All PBR Textures Low-poly 3D model

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Native file format
BLEND
Size: 347 MB
Renderer: Cycles | 3.6.5 | 3.6.5
Exchange formats
OBJ
OBJ<br />File Size: 10.7 MB
FBX
Autodesk FBX<br />File Size: 334 MB
MA
Autodesk Maya<br />Version: 2022 - Renderer: Arnold 6.2<br />File Size: 379 MB
EXR
EXR<br />File Size: 379 MB
PNG
PNG | 4 files<br />File Size: 3.63 GB
MEL
Maya Mel Script<br />File Size: 379 MB
DAE
Collada | 2 files<br />File Size: 272 MB
SPP
Substance Painter<br />Renderer: Iray<br />File Size: 254 MB
TEXTURES
Textures | 2 files<br />File Size: 3.12 GB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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65018 polygons
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/ 67287 vertices
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Unwrapped UVs
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