DESCRIPTION

WILD WEST ARMORED SAFE CAR

by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19

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DESCRIPTION:

This is a nice looking model of a wild west armored safe train car. A treasure inside; Millions of Dollars. If you use the car in your western games, do not forget that no one can rob this. Just try:)

All two sided old Dollar textures are from 1880's I guess. Good textures, nice UVs and many detailed parts are included.

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HISTORY from WIKIPEDIA:

Armoured and armed trains saw use during the 19th century in the American Civil War (1861–1865), the Franco-Prussian War (1870–1871), the First and Second Boer Wars (1880–1881 and 1899–1902). During the Second Boer War, Winston Churchill, then a war-correspondent, was travelling aboard an armoured train on 15 November 1899, when a Boer commando led by General Louis Botha ambushed the train. The Boers captured Churchill and many of the train's contingent, but many others escaped, including wounded soldiers who had been carried on the train's engine.

Early in the 20th century, Russia used armoured trains during the Russo-Japanese War. Armoured trains went on to see use during the Mexican Revolution (1910–1920) and World War I (1914–1918). The most intensive use of armoured trains was during the Russian Civil War (1918–1920). The Spanish Civil War saw a little use of armoured trains, though World War II (1939–1945) saw more. The French used them during the First Indochina War (1946–1954), and a number of countries had armoured trains during the Cold War. The last combat use appears to have been during the Yugoslav wars of the 1990s.

American Civil War

The most successful armed train was a single armoured wagon built to defend the Philadelphia, Wilmington and Baltimore Railroad. The railroad had been attacked by southern forces to prevent transport of Union soldiers to the front, and snipers were discouraging men attempting to repair the damage. Baldwin Locomotive Works modified a baggage wagon in late April 1861.

A 24-pounder howitzer was placed on a swivel mount at the opposite end of the wagon from the pushing locomotive. The sides of the wagon were sheathed with 2.5-inch (6.4 cm) oak planks covered with 0.5-inch (1.3 cm) boiler plate. The end of the wagon around the howitzer was fitted with hinged 2-foot (61 cm) panels which could be temporarily lifted to aim and fire the howitzer and then lowered to protect the crew of six men loading the howitzer with canister shot or grapeshot. The remainder of the wagon contained fifty ports for riflemen. The wagon was effective for its original purpose, but vulnerability to artillery rendered such wagons of comparatively little use during later stages of the war. In August 1864, a Confederate raiding party disabled a Baltimore and Ohio Railroad locomotive pushing an armoured wagon, and then piled tires around the armoured wagon and set them afire.

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I'm NOT PERFECT:

Nobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly.

I am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)).

A little nice conversation is able to solve all problems in minutes. I know somehow :))

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FILE FORMATS:

bankcar(SOURCE).C4D is the main file for Cinema 4D users. This needs TEX folder for texturing. PBRs.

bankcar.C4D has connected objects and baked textures. This format needs UVTEX folder for materials. No PBRs.

bankcar.FBX (v7.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials. No PBRs.

bankcar.OBJ (with MTL) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials. No PBRs.

bankcar.3DS has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials (3DS ignores all texture images at opening. You must assign them properly). No PBRs.

bankcar.DAE (v1.5) has connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials. No PBRs.

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RAR ARCHIVES:

TEX.RAR has 43 texture JPG images for bankcar(SOURCE).C4D file. All PBRs.

UVTEX.RAR has 30 UVW JPG images for other formats. No PBRs.

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TEXTURES:

UVW images are in 1536, 2048, 3072 and 4096 pixel sizes. All they are high quality JPG images. PBR images only for SOURCE file. UVs have no PBRs.

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COUNTS:

65 objects (in baked formats)

143,769 polygons

149,230 points

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INFO:

-Follow my tutorials in youtube:

https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw

-Need some photoshop brushes or images? I'm here:

https://shadedancer619.deviantart.com/

Enjoy!

See you...

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Romaneus
RomaneusCommunity member
This user is part of the CGTrader community
Perfect work!

Wild West Armored Safe Car 3D model

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Native file format
C4D2 files
Size: 24.3 MB
Default R19 | R19
Default R19 | R19
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OBJ
OBJ | 2 files<br />File Size: 24.3 MB
FBX
Autodesk FBX<br />Version: 7.5<br />File Size: 6.83 MB
DAE
Collada<br />Version: 1.5<br />File Size: 17.4 MB
3DS
3D Studio<br />File Size: 8.48 MB
TEXTURES
Textures | 2 files<br />File Size: 50.3 MB
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