6-axle passenger railcar 3D model

6-axle passenger sleeping carriage of long distance, "Vladikavkaz Railway Type" ("Polonso" type), sample 1910.

MODEL DESCRIPTION:
A model in 3ds Max (2009). The model corresponds to a prototype at the moment, 1952.
In this package there are original files of model (3dsmax-2009) and files of export of these model in formats: .FBX .3DS and .OBJ.
The model includes the all main parts of the railcar: housing, base part, all details brake system, suspension and has simple interior.

The model is designed for installation in visualizing the scene, integration into scenes and performances, video production and more, as well as for use in games and simulators.
The model has a LOD (36% of the main model).
Textures in form .JPG (2048x2048 and 1024x1024 pix).
Applied materials-only standard of max (level version 3dsmax2009).

If you want the original texture Format .Format PSD (Photoshop), I'll give them to you for free. This will give you the opportunity to change rooms, stickers or repaint the model. Or other suggestions. Just point me to it in the comments or email (my address Ureckiy@yandex.ua).

The total amount of polygons in the model
Base model:
Faces: 182905
Polys: 91019
Verts: 119237

LOD:
Faces: 66466
Polys: 27524
Verts: 42004

The project is executed according to the archived drawings and photographs.
Drawings and materials supplied by the archives, the city of Yeysk North-Caucasian Railway and the railway Museum Catherine Railway, city Kryvyi Rig.

PROTOTYPE DESCRIPTION:
Passenger railcar (carriage), Seats (sleeping) 36, has nine 4-seaters coupe;
Category: passenger rail car I-th and II-th class, sleeping railcar of long distance.
Railcar type: "Polonso". In addition, these railcars are called: "Vladikavkaz railway type" or "Railcar Vladikavkaz type", Sample 1910.
Wagons of this type were used on long-haul routes, a Southern and Eastern direction as well as on the Chinese - Eastern Railway.
In the period from 1920 to 1950 railcars of this type were often re-equipped in the railcars of special purpose; armored vagons for government officials, vagon - salons, Staff Railcar and stuff...
DESIGN FEATURES:
The case construction has the combination of wood and metal.
The outside is covered with steel sheets and had a belt of amplification (outer steel bandages).
Strength and rigidity can be assumed that the body was a monocoque, although the this railcar has and the frame.
This railcar had two vestibule
Heating: water, autonomous.
Lighting - electrical mains 50V.
Ventilation: natural, exhaust (baffles on the roof). Air injection from the air stream.

Registration number 351 and livery "S-Kv" (North Caucasian railway).
The wagon is built: the "Railway Workshops" in Rostov, Vladikavkaz railway in 1914.
Overhaul and modernization in 1939, the factory in Leningrad.
The railcar assigned to the station Mineral Waters, North Caucasian railway (at moment, 1952).

TECHNICAL CHARACTERISTICS:
Length of corpus: 20,6m
Length on axes of coupling: 21,134m
Width (full gabarit): 3,17m
Height (from rail head): 4,32m
Base of the railcar: 13,68m
Tara of railcar: 58,5t
The axis type - II
Coupling system: up to modernisation - screw coupling;
after modernization - auto coupling SA3 type;
Wheelbase: 6-axles, two bogie triple hanging, brus-squared type
Rail track 1524mm
Wheels: forged steel with bandages. Diameter 950mm

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects18
Editable poly16
Helpers2
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale2
Objects with Default names2
Objects without materials0
Animated objects0
Groups2
Scene bounding box size ( X / Y / Z )3260.01 mm / 21369.03 mm / 4903.74 mm
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
351 Bogie Wheel A2Editable Poly
351 Corpus LODEditable Poly
351 Bogie Wheel A1Editable Poly
351 Bogie Wheel B3Editable Poly
Particle View 02Helper
351 Interior LODEditable Poly
351 Basic LODEditable Poly
351 Buffer LODEditable Poly
351 Bogie B LODEditable Poly
351 Bogie A LODEditable Poly
Particle View 01Helper
351 Coupling LODEditable Poly
351 Roof LODEditable Poly
351 Brake System LODEditable Poly
351 Corpus Glass LODEditable Poly
351 Bogie Wheel B2Editable Poly
351 Bogie Wheel B1Editable Poly
351 Bogie Wheel A3Editable Poly
Texture files and paths
Textures10
Unique texture names8
Relative texture paths0
Absolute texture paths2
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
D:/Program Files/Autodesk/3ds Max 2009/scenes/VKT railcar/Railcar VKT SKV 351/
D:/Program Files/Autodesk/3ds Max 2009/scenes/VKT railcar/Railcar VKT SKV 351 LOD/
Textures
View all 9 textures
Materials
Materials10
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
351 CorpusStandard1
315 RoofStandard1
351 BasicStandard1
351 BogieStandard1
351 Brake SystemStandard1
351 BufferStandard1
351 Corpus GlassStandard1
351 CouplingStandard1
351 Bogie WheelStandard1
351 InteriorStandard1
Geometry
Polygons27,476
Triangles66,367
Vertices41,911
3-sided polygons1,711
4-sided polygons23,787
5 and more-sided polygons1,978
Layers
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
018
Viewport Screenshots

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Available formats
  • 3ds Max(.max) (2 files) -
    Version: 2009, Renderer: Mental Ray
    Version: 2009, Renderer: Mental Ray
  • Autodesk FBX(.fbx) (2 files) -
  • OBJ(.obj) (2 files) -
  • Alias/WaveFront Material(.mtl) (2 files) -
  • 3D Studio(.3ds) (2 files) -
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2016-10-03
  • Model ID#652337
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 182,900
  • Vertices 119,220
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used No