Update: the project have been ported into Blender 2.9x and is set to work with Both Cycles and realtime Eevee render engines
A heavy industrial/scout/research vehicle, for searching and harvesting alien energy. this Blend file features multiple scenes with different lighting schemes: overcast, sunlight, moon light, artificial interior light
this model is totally editable and still has all the modifiers stack for easy editing
materials features a procedural node setup, with procedural masks that can be easily modified (Blender only) I also set an automatic node system that makes the masks and the texture coordinates varies when duplicating the object that works with instances as well (Blender only)
the vehicle itself has roughly 600k tris (with instancing)
the hangar has roughly 300k tris (with instancing)
the file without textures weight about 9mb others 3d file formats Available upon request.