Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for use in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles and more), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This stylized sci-fi crossbow, with its matte plastic surfaces, bright color accents, and smooth curves, can be used in futuristic game environments, cinematic scenes, and virtual reality applications. Its modern sporty look lends itself to sci-fi sports simulations or imaginative virtual weaponry collection.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UV. All textures are 4096*4096 in size.
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