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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. This model is particularly suitable for historical scenes, close-up renders, and architectural visualizations where a touch of antiquity is required. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UVs. All textures are 4096*4096 in size. If you like this model, please don't forget to like and leave a comment.