DESCRIPTION

The mobile platform is a lightweight electric loader with variable clearance, realtime terrain adaptation AI both by day and night, chamber-free wheels, a rear lifter and excellent cross-country capability. Fixation points for loads available both above and under the platform.
A front camera and three self-adjustable spotlights do the realtime terrain analysis.

The model uses instancing and is rigged with a demo animation. Model has diffuse, specular and bump mapping, HDR reflectivity for quick rendering, all textures power of 2. Main texture is 2048x2048 TGA. Model is suitable for realtime graphics.
Scene will render as seen in previews. Scene uses standard Max materials, rendered in Scanline mode with AO and a raytracing light.

Layered PSDs provided for easy customisation. FBX has simpler materials, 3DS and OBJ are basic mesh exports.

Concept and design by the artist.
3D Studio Max 9 file.

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Mobile platform selfelevating vehicle 3D model

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File formats
OBJ
OBJ<br />File Size: 3.02 MB
3DS
3D Studio | 2 files<br />File Size: 35.2 MB
MAX
Autodesk 3ds Max<br />Version: 9 - Renderer: Default (Scanline)<br />File Size: 18.6 MB
OTHER
Other<br />Version: 9<br />File Size: 18.6 MB
FBX
Autodesk FBX<br />Version: 200611<br />File Size: 21 MB
Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
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170911 polygons
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/ 92127 vertices
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Unwrapped UVs
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