1/12
Low-poly subdivision-ready 3D model of Futuristic CyclesI with PBR materials (Specular and Metallic workflows). Advantages of the model:
-You can change basecolor and metallic reflaction very easily
The model is maximally optimized for use in 3d games and VR;
Just one material and one set of textures for the whole model. This allows you to achieve maximum performance in games and real-time applications;
Very low polycount. The model without Subdivision modifier is great for mobile games. When you apply a Subdivision modifier, it starts to look great in large projects on PCs and game consoles as well. This is possible thanks to a very competent application of smoothing groups and properly adjusted geometry;
The model uses smoothing groups, so you can always increase details to the required level simply by applying a subdivision modifier with a necessary number of iterations;
Divided into functional parts and grouped for easy editing and using in game engines;
The model consists of 5 separate objects grouped together. Each of these objects has a simple and understandable name;
UV map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed;
Specular and Metallic workflow textures included!
Compatible with the majority of modern game engines!
Model specifications:
Created in Blender 2.90.1 Model does not require installation of additional plug-ins or software. You need only Blender 2.80-2.90 to get the same rendering as on the preview image.
Polygons count: 16,333 (no n-gons) Subdivision 1 polygons count: 60,475 Subdivision 2 polygons count: 563,316
Vertices count: 16419
Unit Scale: Metric / Centimeters
Textures (Metallic workflow):
Base Color (4,096 x 4,096 PNG)
NormalMap (4,096 x 4,096 PNG)
HeightMap (4,096 x 4,096 PNG)
Metallic (4,096 x 4,096 PNG)
Roughness (4,096 x 4,096 PNG)
Model is available in the following formats:
-BLEND
-FBX
-OBJ
-STL
REVIEWS & COMMENTS
accuracy, and usability.
