Realistic Medieval Covered Wagon

Realistic Medieval Covered Wagon Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

A Medieval Prisoner Carriage built to real world scale based on archeological data and replicas. The rigging is specifically made to permit the front beam (not the axle itself) to pivot up and down in accordance with horse movement.

The asset is game-ready, optimized for real time performance with PBR textures.

Made with quality in mind, the textures provide visual fidelity for any view angle and distance. These can be easily scaled down for optimization purposes. The mesh has 2 materials. The textures are 4k ( 4096x4096 ) resolution png 8-bit.

The files include FBX, OBJ and BLEND formats for the mesh. The textures are exported as: PBR agnostic (BaseColor, Metallic, Roughness, Normal - DX), UE4 (BaseColor, Normal - DX, OcclusionRoughnessMetallic packed) and Unity URP (AlbedoTransparency packed, Normal, MetallicSmoothness packed).

Item rating
0 0
Realistic Medieval Covered Wagon
$24.99
 
Royalty Free License 
Realistic Medieval Covered Wagon
$24.99
 
Royalty Free License 
Response 0% in 48.0h
3D Modeling
Low-poly Modeling
Lighting
Rigging
Skinning
UV mapping
Texturing
PBR modeling
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3D Model formats

Format limitations
Native
  • Blender 2.93.5 (.blend)95.9 MB
Exchange
  • Textures Unity-URP201 MBVersion: Unity-URPVersion: UE4
  • OBJ (.obj, .mtl)95.7 MB
  • Autodesk FBX (.fbx)96 MB

3D Model details

  • Publish date2021-11-10
  • Model ID#3377984
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 13,612
  • Vertices 7,554
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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