Old horse cart low-poly rigged and posed 3D model specifically setup for Unreal Engine 4 (UE4). Made in Blender and textured in Substance Painter. (All images rendered in UE4)
See a real-time 3D Preview of the model here: https://www.artstation.com/artwork/D0y0A
3D Files: There is a rigged/animated version and a static mesh version. Both versions include 3 level of details. Five (5) poses are included in FBX format (Idle, Brake, TurnLeft, TurnRight, TraceUp) meant to be used in blend spaces.
Textures: Two sets of 4096x4096 PNG textures, one clean and the other dirty.
FOR UE4 ONLY You will find four (4) folders named. You can simply drag and drop one of those folders into the ../Content folder of your UE4 project and you will get everything ready to use.
HorseCart_DynamicSkeletal includes the skeletal mesh with all animations and a Material Instance allowing you to change the Dirtiness and the Color of the paint.
HorseCart_DynamicStatic includes the static mesh (No animation) and a Material Instance allowing you to change the Dirtiness and the Color of the paint.
HorseCart_SimpleSkeletal includes the skeletal mesh with all animations and make use of only a simple material with no parameters (using the default brown color as seen in the images above)
HorseCart_SimpleStatic includes the static mesh (No animation) and make use of only a simple material with no parameters. (using the default brown color as seen in the images above)
HorseCart by AlexPo (Complete) includes all the 4K textures and the FBX files, the other zip files only have the uassets.
HorseCart_Vehicle includes an alternate skeleton to comply with the requirements of UE4's built-in vehicle system. (although I have not found a way to make it work due to the particular mechanics of this horse cart.
It'll be my pleasure to help or answer any questions you may have for this model.