TVS Ronin 225The complete model was designed based on the real object, created with precision, high quality, and maximum fidelity to the original. This high-detail model is ideal for close-up renders. It has been constructed in linear mode and consists of triangulated meshes. Shaders were created using Maya Arnold's AI Standard Surface. The FBX file was exported with embedded textures, ensuring that a texture folder is automatically generated when importing the model.
Software usedAutodesk Maya 2020Arnold shader
Poly countVerts: 764193Tris: 676258
FormatsFBX with Embed textures(.fbx)
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