Royal Enfield Continental GT 2017 3D model

  • 3
  • 4.57k

Royal Enfield Continental GT 2017 3D model

Royal Enfield Continental GT 2017

Render Scene included!

- Made in 3DS Max 2010. Compatible with 2010 and later versions.
- The scene is set in millimeters, and the motorcycle is scaled correctly.
- All objects in the scene are named properly for their easy identification.
- All necessary texture bitmaps are included (speedometer, bodywork, etc.).
- Very detailed; enough for close-up renders. See preview images.
- Almost all objects are smoothable. The few ones that are not are placed in a separate layer for your convenience.

Formats included:

.MAX 2010 (Default scanline)
.MAX 2010 (VRay 2.0)
.MAX 2010 Render Scene (VRay 2.0)
.C4D R13


The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects86
Editable poly86
Objects with duplicate names1
Hidden objects0
Objects with non-100% scale54
Objects with Default names9
Objects without materials0
Animated objects0
Scene bounding box size ( X / Y / Z )2.33 m / 4.98 m / 2.65 m
Renderer NameV Ray Adv 3 00 08
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
swingarmEditable Poly
brake_disc_fEditable Poly
chainEditable Poly
chain_guardEditable Poly
engine_entourageEditable Poly
gascapEditable Poly
toolboxesEditable Poly
wheel_bEditable Poly
lamp_bEditable Poly
brake_piston_bEditable Poly
handlebarsEditable Poly
seatEditable Poly
brake_disc_bEditable Poly
cylinderEditable Poly
side_standEditable Poly
clutch_cableEditable Poly
engine_cover_bolts_r003Editable Poly
frameEditable Poly
triple_treesEditable Poly
brake_calipers_fEditable Poly
View all 86 objects
Texture files and paths
Unique texture names4
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
C:/Users/Gonzalo/3d/01MODELOS/Royal Enfield Continental GT 2016/
Bw 01
Leather dif bk
Default material names48
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
Material #6208Multi/Sub-Object1
Material #5833Multi/Sub-Object0
Material #4862Multi/Sub-Object0
Material #4743Multi/Sub-Object0
Material #6085Multi/Sub-Object0
Material #6312Multi/Sub-Object0
Material #5404Multi/Sub-Object0
Material #6276Multi/Sub-Object0
Material #3821Multi/Sub-Object0
Material #6231Multi/Sub-Object0
Material #4699Multi/Sub-Object0
Material #6287Multi/Sub-Object0
Material #6505Multi/Sub-Object0
Material #6141Multi/Sub-Object0
Material #6528Multi/Sub-Object0
Material #4540Multi/Sub-Object0
View all 73 materials
3-sided polygons24,470
4-sided polygons211,568
5 and more-sided polygons3,002
Number of layers2
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
Viewport Screenshots
Large 7e7b2c81 265e 40f4 b740 7897b65d03bdLarge 23040cc8 508b 49ad a855 b5c58d2eea64Large 901dc24a 897b 4ddf 9cf8 08e82c43642eLarge f8f39e89 6dea 43a9 8e08 23492e8c37a5Large 5e1f2781 a6d0 4ea3 aab4 9b621e4e3637Large c943f4fc 2746 4675 bc03 2a0c89464ce6Large bfbe7889 c9f3 4dc6 bc5e d3bdfba4da7bLarge 4b44400d ec74 48c1 9b3a 43c4a5a99b06Large 0dce6e07 c157 4582 9c51 5b2886e3e70f
*All prices are exclusive of VAT.
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Designer response: 86% in 4.4h
Available formats
  • 3D Studio (.3ds) 6.48 MB
  • Autodesk FBX (.fbx) 12.1 MB
  • Cinema 4D r13 (.c4d) 10.1 MB
    Version: r13, Renderer: Default
  • DXF (.dxf) 15.5 MB
  • 3D Studio Max (.max) (3 files) -
    Version: 2010, Renderer: Default (Scanline)
    Version: 2010, Renderer: V-Ray 2.0
    Version: 2010, Renderer: V-Ray 2.0
  • OBJ (.obj) 9.15 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2016-11-29
  • Model ID#667407
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 239,000
  • Vertices 239,000
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used No