Harley-Davidson FLSTFB Fat Boy Lo 2012 3D model

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Harley-Davidson FLSTFB Fat Boy Lo 2012 3D model

Harley-Davidson FLSTFB Fat Boy Lo 2012

This model was made entirely with 3ds Max 2010, to ensure compatibility.

All necessary maps are included (bodywork and dashboard). 3 liveries arfe included, in the colors currently offered by Harley-Davidson for this model. (See previews)

Polygonal geometry, using mostly quads. Mesh smoothing is possible in most parts of the model, if a greater polygon count is desired.

Formats included:

.MAX 2010 (Default scanline)
.MAX 2010 (VRay 1.5)
.MAX 2010 (Brazil R/S)


The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects77
Editable poly77
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale62
Objects with Default names47
Objects without materials8
Animated objects0
Scene bounding box size ( X / Y / Z )23.15 m / 64.61 m / 33.03 m
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Cylinder10Editable Poly
Cylinder22Editable Poly
Line06Editable Poly
exhaustEditable Poly
Cylinder07Editable Poly
cyl04Editable Poly
Sphere02Editable Poly
Tube02Editable Poly
Tube05Editable Poly
liningEditable Poly
Cylinder57Editable Poly
chrome105Editable Poly
forksEditable Poly
Cylinder08Editable Poly
grips01Editable Poly
Cylinder20Editable Poly
Tube01Editable Poly
Line13Editable Poly
Object09Editable Poly
Cylinder13Editable Poly
View all 77 objects
Texture files and paths
Unique texture names7
Relative texture paths0
Absolute texture paths4
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
C:/Users/Gonzalo/3d/bikes/01MODELOS/Harley-Davidson FLSTFB Fat Boy Lo 2012/
C:/Users/Gonzalo/3d/bikes/harley fat boy lo 2012/
C:/Users/Gonzalo/3d/bikes/01MODELOS/Harley-Davidson FLSTF Fat Boy 2012/
C:/Documents and Settings/MJ/Mis documentos/3d/bikes/street bob/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
Default material names36
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
Material #1772Multi/Sub-Object1
Material #1435Multi/Sub-Object2
Material #1739Multi/Sub-Object1
Material #1603Multi/Sub-Object2
Material #441Standard0
Material #1559Multi/Sub-Object1
Material #1648Multi/Sub-Object1
Material #1682Multi/Sub-Object1
Material #1637Multi/Sub-Object1
Material #1705Multi/Sub-Object4
Material #1570Multi/Sub-Object2
Material #1615Multi/Sub-Object2
Material #135Multi/Sub-Object0
Material #1146Multi/Sub-Object1
Material #1469Multi/Sub-Object1
View all 55 materials
3-sided polygons6,594
4-sided polygons87,602
5 and more-sided polygons8,291
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
Viewport Screenshots
Large acb01530 1263 4ffe baff ba6d3330e790Large fc65ff22 beec 4abe 9543 de1e636720b4Large 9c97e48f 7f46 407c 8648 e83fc0b46424Large de3c5d38 3b17 44ee 9023 9cbe2d5a13c3Large 486b6158 ddb6 4785 87d3 ae931d219a85Large 12869b3f 36ae 4966 9976 acd0be07bbb0Large 6935ec5f bb5a 4763 91e2 290608925dbeLarge 6b68a028 7cab 4735 b1ce 2a38ad95191cLarge 1cab10d3 4cb6 40f3 bdf0 9ff09edc5af3
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Buyer ratings: 16 positive / 3 negative
Designer response: 86% in 4.0h
Available formats
  • Cinema 4D r12 (.c4d) 7.25 MB
    Renderer: Default
  • OBJ (.obj) 6.26 MB
  • Alias/WaveFront Material (.mtl) 6.26 MB
  • Truevision (.tga) 6.26 MB
  • 3D Studio (.3ds) 4.59 MB
  • 3D Studio Max 2010 (.max) (3 files) -
    Renderer: V-Ray
    Renderer: Brazil
    Renderer: Default (Scanline)
  • Autodesk FBX (.fbx) 11.1 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2013-03-15
  • Model ID#11311
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 102,800
  • Vertices 122,300
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs
  • Plugins used No