













Harley Custom Camouflage Painting Archviz Model With Rigged Male CharacterElbette, hazırladığım açıklama metninin İngilizce versiyonunu aşağıda bulabilirsiniz. Bu metin, özellikle 3ds Max ve ArchViz odaklı olduğunuza dair teknik uyarılarınızı içermektedir.
CGTrader Product Description: English VersionProduct Title SuggestionRealistic Custom Chopper Motorcycle & Posed 3D Rider Character (Optimized for 3ds Max / ArchViz)
Main DescriptionElevate your projects with this highly detailed Custom Chopper Motorcycle model and its accompanying Posed Rider Character. Carefully crafted for 3ds Max users, this model is perfectly suited for ArchViz (Architectural Visualization) projects, adding a dynamic and authentic feel to any scene.
ArchViz Ready & High Detail Features:
Custom Chopper Design: A realistic motorcycle model featuring a detailed engine block, chrome components, spokes, and brake discs, capturing the spirit of a classic cruiser.
Camo Accents: The unique camouflage (camo) pattern on the fuel tank and rear fender gives the model a distinctive and modern style.
Posed Rider Character: Includes a 3D human figure naturally posed on the motorcycle, dressed in a hoodie and jeans. This character not only adds scale but also enhances the storytelling potential of your scene.
Ideal for:
Architectural Visualization (ArchViz)
High-Quality Renders
Short Animations and Concept Art
Product Visualization
Technical Specifications and Important NotesFile Formats:
Primary File: Autodesk 3ds Max (.max) - (This is the original reference file for maximum compatibility and best results.)
Other Formats: .OBJ, .FBX, etc.
Critical Export/Usage Warnings (Please Read Before Purchase):
3ds Max Reference: The original model, including materials and mapping, is created and optimized within 3ds Max. When exporting to other formats (e.g., .OBJ, .FBX), minor adjustments to materials, texture paths, and render settings may be necessary in your target application.
ArchViz Focus: This model is developed with a focus on producing high-quality, static, or close-up Architectural Visualization renders.
Gaming / Real-Time Applications: If you intend to use this model in game engines (Unity, Unreal Engine) or other real-time applications:
Mesh Optimization Required: The polygon count, particularly on detailed parts like the engine, may be high. Mesh optimization (e.g., de-triangulation, polygon reduction) will be required for optimal performance.
Single Mesh Components: Some intricate parts are grouped or presented as a single mesh for ease of use in ArchViz. These parts may need manual separation and cleanup if you require individual control over every component.
bike poly,103.202bike verts,105.945character poly,80.827character verts,109.983