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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Mesh Composition: The mesh is composed of 99% quadrilaterals, free of Ngons and poles.
Software & Rendering:
Software: Includes versions for 3ds Max 2017 optimized for V-Ray 5.
Rendering: Rendered in Marmoset at Subdivision level 0 with a turntable display.
Scene Totals:
Objects: 243
Cameras: 1
Lights: 5
Helpers: 2
Total Elements: 251
Mesh Totals:
Vertices: 857,392
Faces: 839,156
Textures:
Resolution: All textures are 4096 x 4096.
Types: PBR textures including Metallic, Roughness, Base Color, Normal, Emissive, Ambient Occlusion (AO), Opacity, and Transmissive maps.
General Information:
Scale: The model is built to real-world scale using centimeters. The total length is 236 cm.
Organization: Scene objects are meticulously organized by layers and groups for easy navigation and use.