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It would mean a lot to me if you could like this
The 3D model of the Toyota R15 appears to be a highly detailed and accurate representation of the real-life counterpart. The textures and materials used give the model a realistic look and feel, and the model captures the subtle nuances and features of the actual car. The overall design and shape of the car is well done, and the model captures the sleek and sporty design of the R15. The model also features highly detailed interiors, such as the dashboard, seats, steering wheel, and other controls, making it look like a realistic replica of the actual car. The model would be ideal for use in video games, animations, or virtual reality applications where a high level of realism is desired. It could also be used as a promotional tool for the actual car or for training purposes in the automotive industry. Overall, it is an excellent representation of a Toyota R15 in 3D form, with a high level of detail and accuracy.
Polygon saving but accurate 3d model created according to real reference. Native format is a blender, model can use Hypernurbs subdivision. Other formats are exported in one resolution. Exported formats Blender, fbx, and obj are prepared well to work correctly with every standard modeling software such as Maya, Lightwave, etc... Using FBX file for import is strongly recommended because it preserves basic material properties, objects hierarchy, uvw coordinates, and quad geometry. 3ds format preserves basic material properties, hierarchy, and uvw coordinates, but all geometry is triangular.OBJ format preserves only quad geometry and uvw coordinates. Each format of model (except for OBJ) has a hierarchy of parents and children objects ready to animate manually or using any car animation plugin. All mesh parts separated by material are jointed under one empty (no polygons) object used as their pivot. All materials, textures, and objects are sorted well to make Your own materials for special render engines. Previews were rendered using Blender, a Physical renderer. Model scale unit is centimeters. Environment scene where the car is placed is not included! This model was created, saved, and exported from BlenderCompatibility level with other versions may be restricted due to changes in versions of software.
REVIEWS & COMMENTS
accuracy, and usability.
