DESCRIPTION

3D model of an Abandoned American School Bus with PBR textures. The model is low poly (28.002 Tris) and game-ready:

  • Real-world scale and centered.
  • UnwrapUVW included.
  • The unit of measurement used for the model is centimeters
  • Polys: 14.396 (Converted to triangles: 28.002)
  • Interior fully modeled and textured.
  • Textured in Substance Painter
  • All renders made in Marmoset.
  • All branding and labels are custom made.
  • Model included as seen in renders (wrecked) and standard

Maps sizes: 4 textures of 4096x4096 plus a 2048x2048 for windows. Provided Maps (glass in separate map):

  • Albedo
  • Normal
  • Roughness
  • Metalness
  • AO
  • Opacity included in Albedo (windows)

Formats Incuded - MAX / BLEND / OBJ / FBX / 3DS

Other formats available upon request.

8k textures also available for this model, please contact me if required.

This model can be used for any game, film, personal project, etc. You may not resell or redistribute any content

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brit-bBuyer of this model
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Excellent model!
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amazing! thanks!
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nice
avijeet388
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Abandoned School Bus Low-poly 3D model

Royalty Free License
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File formats
OBJ
OBJ | 4 files<br />File Size: 4.59 MB
3DS
3D Studio | 4 files<br />File Size: 4.75 MB
FBX
Autodesk FBX | 4 files<br />File Size: 3.95 MB
MAX
Autodesk 3ds Max | 4 files<br />Version: 2020<br />File Size: 18.3 MB
BLEND
Blender | 2 files<br />Version: 2.82<br />File Size: 5.78 MB
TEXTURES
Textures<br />File Size: 304 MB
Verified by CGTrader
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making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
14396 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 17400 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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