Toy Dog
Files Included: ToyDog01 2024PBR.blend - Blender File with PBR Textures Material;
ToyDog01 2024Solid.blend - Blender File with One Solid Color Material;ToyDog01 2024Solid.fbx - FBX File with One Solid Color Material;
ToyDog01 2024Unity.blend - Blender File with One Solid Color Material and Orientation for Exporting to Unity;ToyDog01 2024Unity.fbx - FBX File with One Solid Color Material and Orientation for Exporting to Unity;
ToyDog01 2024Unreal.blend - Blender File with One Solid Color Material for Exporting to Unreal Engine;ToyDog01 2024Unreal.fbx - FBX File with One Solid Color Material and Orientation for Exporting to Unreal Engine;ToyDog01 2024Unreal Location - XYZ Axis List of Pivot Points Values for Setting Location After Importing FBX
Objects Pivot Points are Set for Physically Correct Rotation
Materials: Yes, PBR and One Solid Color
Textures: Yes 4096X4096 SetBlender (AmbientOcclusion; BaseColor; Height; Metallic; NormalGL; Roughness; Specular) Unity (AlbedoTransparency; MetallSmoothness with Alpha Channel; NormalGL; Occlusion)Unreal Engine (BaseColor; NormalDX; OcclusionRed_RoughnessGreen_MetallicBlue)
UV Map: Yes, Non Overlapping
Triangulated: Yes
Animated: No
Rigged: No
Faces/Polygons: 4 512Tris: 4 512Verts: 2 333