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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
parking frame.mtl OBJ (.obj, .mtl) 2022
parking frame.fbx Autodesk FBX (.fbx) 2022
Native parking frame.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native parking frame texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native parking frame texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
parking frame texture.bip KeyShot (.bip, .ksp) 10.0
parking frame.obj OBJ (.obj, .mtl) 2022
parking frame animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
parking frame animation.761.mov KeyShot (.bip, .ksp) 10.0
Units: Centimeters
Verts : 2744
Edges : 5292
Faces : 2646
Tris : 5292
Uvs : 3724
This model can be used for video and game assets