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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Open Display 02.obj OBJ (.obj, .mtl) 2022
Open Display 02.fbx Autodesk FBX (.fbx) 2022
Open Display 02 texture.bip KeyShot (.bip, .ksp) 10.0
Native Open Display 02 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Open Display 02 animation.5970.mov KeyShot (.bip, .ksp) 10.0
Native Open Display 02.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Open Display 02 animation.bip KeyShot (.bip, .ksp) 10.0
Open Display 02.mtl OBJ (.obj, .mtl) 2022
Native Open Display 02 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 5132
Edges : 9864
Faces : 4923
Tris : 9846
Uvs : 6952
This model can be used for video and game assets