Materials: Yes (One Solid Color for Using in Substance Painter)
Textures: Yes 4K Set
Blender (AmbientOcclusion; BaseColor; Height; Metallic; NormalGL; Roughness; Specular)
Unity (Metallic Standard) (AlbedoTransparency; MetallSmoothness with Alpha Channel; NormalGL)
Unreal Engine 4 (BaseColor; NormalDX; OcclusionRed_RoughnessGreen_MetallicBlue)
UV Map: Yes, Non Overlapping
Triangulated: No
Animated: No
Rigged: No
Faces/Polygons: 544
Tris: 1060
Verts: 532