1/4
It’s like having a VFX supervisor right behind you — telling you to “move the force left,” “a bit more to the right,” and then… boom, everything runs automatically!In this fast-paced breakdown, you’ll see:
Force direction tweaks in seconds
Automatic cache generation for all simulation stages
Full network preview at high speed
Lighting & shading in Solaris with MaterialX blood shaders
This is part of my fully procedural Houdini HIP project for realistic head explosions — built in 11 clean, customizable stages.Perfect for FX TDs and technical artists who want maximum control without endless manual work.
like having a VFX supervisor right behind you — telling you to “move the force left,” “a bit more to the right,” and then… boom, everything runs automatically!In this fast-paced breakdown, you’ll see:
Force direction tweaks in seconds
Automatic cache generation for all simulation stages
Full network preview at high speed
Lighting & shading in Solaris with MaterialX blood shaders
This is part of my fully procedural Houdini HIP project for realistic head explosions — built in 11 clean, customizable stages.Perfect for FX TDs and technical artists who want maximum control without endless manual work.
REVIEWS & COMMENTS
accuracy, and usability.
