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3d model is low poly and game-ready.
Model not subdivision.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) ~ 6 x 4 x 3 cm.
Polygons - 64 /Triangles - 64 /Vertices - 34
Formats:
- .max (Triangles only, Mesh Only, no materials! no textures!) 3ds Max 2018.
- .tbscene (Triangles only, Mesh + Textures PBR),(Marmoset Toolbag 3 scene).
- .FBX (Triangles only, Mesh Only, no materials!),(exported from 3ds Max 2018 export settings-Compatible with Autodesk 2014-2015).
- .obj (Triangulated, Mesh Only, no materials!), (exported from 3ds Max 2018).
- .glb (Triangulated, Mesh + Textures PBR(compressed in format)),(exported from Marmoset Toolbag 3).
- .gltf ( Triangulated, Mesh + Textures PBR - .jpg ) ,(exported from glTF Tools Visual Studio Code).
- .unitypackage (Triangulated, Mesh + Textures - .tga),(exported from Marmoset Toolbag 3).
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).
Textures game-ready (2048x2048 .PNG ) - PBR: BaseColor(Albedo), Metallic, Normal, Roughness, AO(Ambient occlusion),Emissive.
(Textures one set for the whole model,6 PNG Files - 8bit). The texture folder is in the scene archive - Marmoset Toolbag 3, also has a separate Textures.zip archive.
Rendered in Marmoset Toolbag 3. (Ver 3.08).
If you need a file in a different format and texture, for example - 3ds max 2015 vray, UE, or just a set of textures for another render, you can write to me, I will try to convert this model to the format you need and lay out an additional format in this product.
REVIEWS & COMMENTS
accuracy, and usability.
