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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Event stage 04.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Event stage 04 animation.bip KeyShot (.bip, .ksp) 10.0
Event stage 04.obj OBJ (.obj, .mtl) 2022
Native Event stage 04 texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Event stage 04 texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Event stage 04.fbx Autodesk FBX (.fbx) 2022
Event stage 04 texture.bip KeyShot (.bip, .ksp) 10.0
Event stage 04 animation.2703.mov KeyShot (.bip, .ksp) 10.0
Event stage 04.mtl OBJ (.obj, .mtl) 2022
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 620
Edges : 1224
Faces : 612
Tris : 1224
Uvs : 736
This model can be used for video and game assets