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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Event stage.mtl OBJ (.obj, .mtl) 2022
Native Event stage.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Event stage.fbx Autodesk FBX (.fbx) 2022
Event stage texture.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Event stage.obj OBJ (.obj, .mtl) 2022
Event stage animation.bip KeyShot (.bip, .ksp) 10.0
Native Event stage texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Event stage texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Event stage animation.2699.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 592
Edges : 1152
Faces : 576
Tris : 1152
Uvs : 776
This model can be used for video and game assets