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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Event stage 03.obj OBJ (.obj, .mtl) 2022
Native Event stage 03.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Event stage 03.mtl OBJ (.obj, .mtl) 2022
Event stage 03 texture.bip KeyShot (.bip, .ksp) 10.0
Event stage 03.fbx Autodesk FBX (.fbx) 2022
Event stage 03 animation.2702.mov KeyShot (.bip, .ksp) 10.0
Native Event stage 03 texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Event stage 03 texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Event stage 03 animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 2312
Edges : 4592
Faces : 2296
Tris : 4592
Uvs : 2628
This model can be used for video and game assets