Euro Money Banknote piled in Basket Low-poly 3D model
Piled Money in Laundry Basket
The Model file is organized in two objects:
- a model of the laundry basket. The model is subdivision ready.
- a model consisting all the piled money posed in the basket and on the ground. For smooth shading, add a edge split function to the model of the piled money. The Models are done in real world scale, refering to the original sizes of the Euro banknotes. The Model was created and textured in Blender 2.91, rendering was done in Cycles.
Texturing & Material: The banknote values use all the same texture set and material, consisting of a diffuse map, a roughness map and a normal map (normal map is provided as openGL and directX-version) The texture set is delivered in four resolutions: 1024x1024 / 2048x2048 / 3072x3072 / 4096x4096 - in the texture folder, there are 16 maps to choose from, for PBR-rendering you will need three of them at all. In 4K resolution, the front and backside of the banknote values have a maximum resolution of at last 1190x590 px (5 Euro, the following values increases in resolution).
The material for the Laundry Basket uses two maps - a map for the roughness values and a map for diffuse. The texture set is delivered in four resolutions: 1024x1024 / 2048x2048 / 3072x3072 / 4096x4096 - in the texture folder, there are 8 maps to choose from, for PBR-rendering you will need two of them at all. The color of the Laundry Basket can be changed easily by tweaking the Hue- and Saturation-Value for the color map.
If the euro-money-models is needed as single model objects, have a look at following pack:
Included file formats: blend 291 (native) / blend 279 / fbx / obj / stl / dae (quads) / dae (triangles) / x3d (quads) / x3d (triangles)
The studio-setup is not part of the package.