Euro Money Pack This pack contains models of Euro banknotes of the first series. 5 Euro - 10 Euro - 20 Euro - 50 Euro - 100 Euro - 200 Euro - 500 Euro
The Model was created and textured in Blender 2.91, rendering was done in Cycles.
Models & Geometry: The models are done in real world scale, refering to the original sizes of the Euro banknotes. Each Value is delivered with 10 different models and a plane single banknote, all models in the file have a consistent, logical naming. All single banknotes are double sided and about 0.1mm high, at last to avoid face crossing at its best. All models are subdivision ready, except of the models of piled money and the plane model. For them, add an edge split function to the smooth shading.
Texturing & Material: The banknote values use all the same texture set and material, consisting of a diffuse map, a roughness map and a normal map (normal map is provided as openGL and directX-version) The texture set is delivered in four resolutions: 1024x1024 / 2048x2048 / 3072x3072 / 4096x4096 - in the texture folder, there are 16 maps to choose from, for PBR-rendering you will need three of them at all. In 4K resolution, the front and backside of the banknote values have a maximum resolution of at last 1190x590 px (5 Euro, the following values increases in resolution).
*If needed - Deforming & creating your own shades: * Due to an simple geometry, every model can be deformed easily. You can do this manually or by using a deforming mesh. Last option is highly recommended for the piled money. The plane model of a single banknote is useful as raw model for your own complete new deforming creations. Add some loop cuts, work with curves, and go for some interesting shades.
Included file formats: blend 291 (native) / blend 279 / fbx / obj / stl / dae (quads) / dae (triangles) / x3d (quads) / x3d (triangles) / 3ds
The studio-setup is not part of the package.