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All materials are fully procedural and included inside the .blend file.Textures (if any) are packed and organized in a textures/ folder for easy use.The geometry is clean and optimized for both rendering and real-time use.
Features:
Fully modeled 3D environment
Clean topology (quads only, no ngons)
Procedural pastel materials (no external textures required)
Compatible with Blender 3.6+, FBX, GLB, OBJ formats
Realistic lighting setup included
Ready for Cycles and Eevee render engines
Includes both editable and export-ready versions
File Formats:
.blend — Full project with geometry nodes & materials
.fbx — For use in Unity, Unreal, Maya, etc.
.glb — Compact binary for web preview
.obj + .mtl — Standard mesh export
/textures — Includes baked or external maps if used