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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
city parklet.obj OBJ (.obj, .mtl) 2022
Native city parklet texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native city parklet texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
city parklet texture.bip KeyShot (.bip, .ksp) 10.0
city parklet.fbx Autodesk FBX (.fbx) 2022
city parklet animation.3947.mov KeyShot (.bip, .ksp) 10.0
city parklet.mtl OBJ (.obj, .mtl) 2022
Native city parklet.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
city parklet animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 60507
Edges : 118096
Faces : 59038
Tris : 118076
Uvs : 81937
This model can be used for video and game assets