Format INFORMATION:
OBJECT INFORMATION:
Object: Antique_Asian_Sculpture
MATERIAL INFORMATION:
Total 1 physical material default 3ds max used with
TEXTURE INFORMATION:
File Name Type Size (MB) Bits Resolution ---------------------------------------------------------------------------------------------------------- Antique_Asian_Sculpture_01_Albedo.png PNG File 7.91 MB 24 2048 x 2048 Antique_Asian_Sculpture_02_Metalness.png PNG File 4.81 MB 24 2048 x 2048 Antique_Asian_Sculpture_03_Roughness.png PNG File 5.07 MB 24 2048 x 2048 Antique_Asian_Sculpture_04_Normal_DirectX.png PNG File 4.60 MB 24 2048 x 2048 Antique_Asian_Sculpture_04_Normal_OpenGL.png PNG File 4.61 MB 24 2048 x 2048 Antique_Asian_Sculpture_05_AO.png PNG File 3.06 MB 24 2048 x 2048 ----------------------------------------------------------------------------------------------------------You might need to re-assign textures map to model in your relevant software.
You might need to flip green channel of Normal map according to your relevant software. (DirectX vs OpenGL Normal Map).