DESCRIPTION

The rock relief of Shapur I at Naqsh-e Rostam is carved several meters above the ground and ten meters east of the tomb of Darius the Great. It measures approximately 11 meters in length and 5 meters in width. Shapur I is recognized from his coins, his statue in the Shapur Cave of Kazeroun, and his depiction on a silver cup, known for wearing a crenellated crown. Here, he is depicted with the same crown and a large imperial orb, rendered in high relief. The king faces left, his features dignified and masculine, with flowing hair cascading down his back and a curly beard encircled by a ring. He wears a necklace of coiled links and earrings dangling from his ears. His attire consists of a tight, pleated tunic with a belt, trousers folded at the calves, and a cloak fastened at the chest with two rings, flowing freely behind him in the wind. The diadem atop his crown has long, pleated ribbons that fall loosely down his back.

Royal ribbons hang from Shapur’s shoes, and the folds of his garments are elegantly rendered. His long, straight sword remains sheathed, with his left hand resting on its hilt. His right arm is extended, the wrist concealed within a sleeve, gripping a standing Roman figure. Shapur’s horse is adorned with ornate trappings, its tail knotted and draped with a long, pleated ribbon. The horse’s haunch strap and breastplate feature large, flower-like decorative rings, and its mane is elaborately styled. A large tassel hangs from the saddle between its legs, its folds clearly visible. The king sits upright and regal in the saddle, exuding royal dignity. The horse is depicted at nearly natural scale, its right leg bent as if paused mid-motion.

Before the horse, a middle-aged Roman man kneels on his left knee, his right knee bent and hands outstretched in supplication toward the king. His left hand touches the right knee of the king’s horse. The man has a short, curly beard and wears the Roman imperial toga. On his head is a laurel wreath crown, akin to an imperial diadem. His cloak billows behind him, fastened at the shoulder with a round clasp. His tunic, with sleeves, reaches his knees and is cinched with a belt. Two rings are visible on his legs, initially mistaken for shackles but likely the edges of his half-boots, as similar rings appear on the carnelian relief mentioned earlier. A sheathed sword hangs at his waist, its hilt cross-shaped.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.

Ancient Persia----Naghsh-e Rustam 3D model

Royalty Free License
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
3DS
3D Studio<br />File Size: 4.59 MB
FBX
Autodesk FBX<br />File Size: 7.73 MB
DAE
Collada<br />File Size: 150 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Unwrapped UVs
Publish date
Model ID
Chat