Spice up your stylized projects with this vibrant food materials pack — perfect for cooking games, casual titles, mobile games, or fantasy RPGs. This pack includes high-quality 2K+ stylized textures and fully configured Unreal Engine .uasset files, allowing you to add detailed and colorful food surfaces to your scenes instantly.
Each material uses a flexible and modular Master Material that lets you adjust visual properties like color tint, roughness, and detail with ease — directly from the Material Instances. Just import and apply!
Features:
- Includes .uasset files for all Material Instances and Master Material
- Includes all 2K+ stylized food textures (Base Color, Normal, Roughness, Ambient Occlusion)
- Fully customizable Master Material
- Materials are instanced and ready for immediate use
- Modular folder structure for clean integration
- 100% Game-Ready for Unreal Engine 5+
- Compatible with Unreal Engine 5.0 and above
INCLUDED CONTENT:
- 31 Texture Materials
- Fully set up Unreal Engine materials (.uasset files)
- Stylized 2K+ textures:
- Base Color
- Normal Map
- Roughness
- Ambient Occlusion
- Custom Master Material (MMasterFoods)
- Ready-to-use Material Instances (MIFood01, MIFood02, etc.)
- Organized modular folder structure
HOW TO USE:
- Copy the /Materials_Pack_Foods/ folder into your project’s /Content/ directory.
- Open your project in Unreal Engine 5.
- Drag and drop any Material Instance onto a mesh.
- Customize the material using exposed parameters:
- Color Tint
- Roughness Scale
- Detail Intensity
- Texture Overrides (optional)