DESCRIPTION

[ 1 Bitmap and Procedural Based Shader ]

Color1 Normale map

Seamless 4096*4096 tif images and c4d file (R15)Map can be used with Terrain Mask Shader ChannelMap can be layered with procedural effectsMap can be used with any Soft supporting Normale Map

Render with matprev_env.hdr from c4d materialpreview folder

IBL, GI and AO Render

Normale_041 NatLumNormale_041 ArtLum

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Normale Shader 041 Texture

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Native file format
C4D
Size: 20.7 MB
Renderer: Advanced Renderer | 15 | 15
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