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WHAT’S INCLUDED IN BIOMECHA VOLUME 5
This pack includes 70 high-resolution Displacement Maps and Normal Maps (4K PNG, 16-bit) plus **JPEG 8-bits and Photoshop format.
Inspired by the universe of H.R. Giger and the biomechanical art movement, these alphas combine hypnotic repetitive patterns with unsettling organic structures to give your models a dark sci-fi / bio-industrial style.
The maps are tileable / seamless, perfect for:• ZBrush sculpting & alphas
• Blender, Maya, 3ds Max, Cinema 4D (displacement & bump)
• Octane / Arnold / Redshift micro-displacement
• Substance Painter & Unreal Engine PBR materials
• Photoshop / 2D painting using the included JPEG 8-bit previews
Ideal for creatures, sci-fi props, biomecha architecture, horror assets, and VFX / game-dev projects.
All files are organized and ready for drag-and-drop into your workflow.
REVIEWS & COMMENTS
accuracy, and usability.
