20in1 Procedural Dot Pattern Texture for Blender

20in1 Procedural Dot Pattern Texture for Blender Texture

Description

Fully procedural dot patterns.

20 customizable and ready-to-use dot patterns and 17 unique node groups to create new dot patterns!

Supports new Blender 3.0 Asset Browser. Blend file has the K.M. - prefix and each material has the Dots - prefix.

Node Groups:

  1. Basic Dots
    1. Big Magic Dots
    2. Comic Dots
    3. Confetti Dots
    4. Coordinate Rotation
    5. Magic_1 Dots
    6. Magic_2 Dots
    7. Magic_3 Dots
    8. Maze
    9. Maze Dots
    10. Line Dots
    11. Random Dots
    12. Rough Dots
    13. Shadow Dots
    14. Spray Dots
    15. Tech Dots
    16. Triple Ring

Materials:

  1. Dots - Basic
    1. Dots - Cheese
    2. Dots - Comics
    3. Dots - Confetti 1
    4. Dots - Confetti 2
    5. Dots - Confetti 3
    6. Dots - Confetti 4
    7. Dots - Distortion
    8. Dots - Gradient
    9. Dots - In Dots 1
    10. Dots - In Dots 2
    11. Dots - Lines
    12. Dots - Magic 1
    13. Dots - Magic 2
    14. Dots - Magic 3
    15. Dots - Maze
    16. Dots - Pop
    17. Dots - Retro 1
    18. Dots - Retro 2
    19. Dots - Spray

If you are new to shaders then watch this start lesson on YouTube - https://www.youtube.com/watch?v=84ihoMLGkxQ&t

Why procedural shader textures instead of regular PBR maps?

Infinite resolution. Textures that you normally use are always limited by their resolution and in close they are just mess of pixels. Procedural textures, on other hand, have infinite resolution and a huge number of elements that can be changed to suit your needs! With W data you can make a different texture with the same settings to a group of objects. For example imagine that you need to make a wooden fence. If you use a regular texture, then all your boards will be the same, you can of course change the scale and change the coordinates a little, but you still be limited to one image. Using procedural textures, you can customize the materials as you like using object data and W input. Apply it to all objects so they will be absolutely unique, but consisting of the same material. Mix with other procedural materials and textures using mask outputs. Combine colour, height and other maps with mixRGB node and mask outputs. And if you worry about render time then remember that you always can bake your customized textures. This is a very simple process. If you do not know how to bake then watch this video by Olav3D.

Images rendered in cycles.

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20in1 Procedural Dot Pattern Texture for Blender
$19.00
 
Royalty Free License 
20in1 Procedural Dot Pattern Texture for Blender
$19.00
 
Royalty Free License 
Response 100% in 10.0h
Texturing
Shaders
PBR modeling

3D Model formats

Format limitations
  • Blender (.blend) (2 files)7.21 MBVersion: 3.0Version: 3.0

3D Model details

  • Publish date2021-09-13
  • Model ID#3268609
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 0
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Ready for 3D Printing
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