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A seamless, tileable wall of sunbaked clay bricks with varied earthen hues from warm buff to muted terracotta, featuring rough handmade faces, rounded arrises, and sandy mortar for a Mediterranean/desert vibe. Delivered as calibrated 4K maps—Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement—optimized for shadow‑free PBR in Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, Maya, and Substance tools. The height map supports parallax or tessellation to push joint depth and domed brick relief, while tuned roughness captures dusty mineral grain with slightly smoother rubs on weathered crowns. UV‑friendly and non‑directional, it tiles cleanly for courtyards, villages, adobe towns, fantasy cities, and archaeological sets; pairs well with decals like dust streaks, cracks, ivy, or paint signage. Optimized PNG/TIFF with clear naming and suggested normal/displacement strengths for fast setup across engines; licensed for games, films, ArchViz, and promotional renders.
REVIEWS & COMMENTS
accuracy, and usability.
