DESCRIPTION

Add grounded age and character with an 8K seamless wall where hand‑troweled plaster is lifting, flaking, and revealing older repair layers beneath. The calibrated PBR set includes Albedo/BaseColor without baked lighting, 16‑bit Normal, Displacement/Height, Roughness, and AO for physically accurate shading in metal/roughness pipelines. Soft waviness, hairline seams, and torn lips around the peeled areas hold up in hero closeups, while subtle tonal shifts from warm beige to dusty neutrals prevent repetition when tiled over large surfaces. Displacement preserves shallow ridges, feathered edges, and sunken patches for believable silhouettes on trims and corners; use tessellation or parallax for extra depth. Optimized for Blender, Unreal Engine 5, Unity HDRP/URP, 3ds Max, Maya, and Substance 3D, with clean naming, correct color spaces, and suggested tiling/displacement values for plug‑and‑play setup. Ideal for archviz renovations, abandoned interiors, historic facades, and cinematic environments needing authentic layered decay.

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Peeling Plaster Over Old Patchwork Texture

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BLEND
Blender<br />File Size: 56.2 MB
JPG
JPG<br />File Size: 56.2 MB
PNG
PNG<br />File Size: 56.2 MB
EXR
EXR<br />File Size: 56.2 MB
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11 polygons
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