1/3
A highly detailed PBR material of aged corrugated steel with heavy, curling paint flakes revealing oxidized underlayers for dramatic, story‑rich surfaces in games, film, and archviz. The texture preserves sharp flake edges, ridged geometry, and subtle grime gradients that hold up in close‑ups while tiling cleanly across large walls and roofs. Delivered maps include Basecolor, Normal (OpenGL), Roughness, Metallic, AO, and Height/Displacement, calibrated for Blender, Unreal Engine, Unity HDRP/URP, and Substance tools, with 8K masters plus 4K LODs for optimization. Height data captures flake lift, chipped cavities, and rib amplitude for convincing parallax or tessellation without heavy shader complexity on hero assets. Ideal for abandoned factories, shipyards, back‑alley set dressing, and post‑apocalyptic environments where layered decay sells realism fast.Resolution: 8192×8192 (4096×4096 included).
Maps: Basecolor, Normal, Roughness, Metallic, AO, Height/EXR displacement.
Format: PNG/TIFF, seamless tileable, color‑checked capture.
License: Royalty‑free for commercial use; no redistribution of source files.
REVIEWS & COMMENTS
accuracy, and usability.
