



Capture the character of centuries‑old masonry with this scan‑based rubble brick wall featuring hand‑made bricks, chipped edges, and patchy lime mortar with deep recesses. Irregular block sizes and layered weathering read convincingly in closeups, perfect for castles, fort walls, old towns, and ruined environments. Neutral, lighting‑safe albedo avoids baked shadows so it behaves predictably under HDRIs and dynamic sun/sky.
The pack includes 4096×4096, fully tileable PBR maps: Base Color, Normal (OpenGL), Height/Displacement, Ambient Occlusion, and Roughness tuned for dry, dusty surfaces. Push parallax and silhouette with tessellation or parallax occlusion; start around 2–5 cm displacement at real scale to emphasize lifted bricks and recessed mortar. Clean, engine‑ready naming works out of the box in Blender, Unreal, Unity (HDRP/URP), 3ds Max, Maya, and C4D.
Notes: AO provided separately for flexible shading; physically plausible roughness; commercial end‑product use allowed—no resale or redistribution of the source files. Preview renders are included for storefronts and quick look‑dev.
What’s included4K PNG maps: Albedo, Roughness, AO, Normal (OpenGL), Height/Displacement, plus preview images.
Seamless tiling, scan‑based realism, organized filenames and linear workflow.
Real‑time and offline ready; supports mesh/vertex displacement and POM workflows.