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This asset features a seamless grey breccia marble texture composed of angular fragments with translucent edges, occasional white chips, and soft gold mineral streaks for modern premium surfaces. The PBR‑ready set is calibrated for consistent results across major DCCs and real‑time engines for floors, countertops, wall panels, an
What’s included:
Resolutions: 8K (7680×7680), 4K (4096×4096), 2K (2048×2048), tileable on both axes for large areas without visible seams.
Maps: Base Color (sRGB), Roughness, Normal (OpenGL), Height/Displacement 16‑bit, Ambient Occlusion; Metalness not required for stone.
Formats: PNG/TIFF textures and JPG previews; organized ZIP with clear, production‑ready naming.
Scale: 1 tile ≈ 1 m × 1 m; rotate UVs to vary fragment flow and break repetition.
Compatibility: Blender, 3ds Max, Maya, Cinema 4D, Unreal Engine, Unity, Substance tools, and any PBR renderer.
Use cases:
Archviz floors, vanity tops, and wall cladding where a contemporary breccia/terrazzo look is desired.
Game environments and hero props needing a distinctive, high‑detail stone surface.
Product renders and branding backdrops that benefit from a refined grey palette with mineral accents.
Technical details:
Seamless tiling verified; normal and height tuned for crisp chip edges without over‑embossing.
Suggested roughness: polished 0.20–0.400.20–0.40; increase for honed/matte variants.
Non‑albedo maps saved in linear/non‑color space; clean, artifact‑free textures ready for production.
Licensing and notes:
Digital download only; no physical product.
Standard CGTrader commercial use; redistribution of raw maps as standalone is prohibited.
Extras on request: DirectX normal conversion, spec/gloss workflow, additional cropped/aspect variants.
REVIEWS & COMMENTS
accuracy, and usability.
