This football was made with Blender, using the software version Blender 2.82. The model is a hard-surface solid medium-high model composed of multiple components. Due to the limitations of the plug-ins used, most components do not retain modifiers. The model has no subdivision level, no UVs and no maps. . The model is assigned materials and Decals maps. The model display rendering uses blender's Cycles renderer.Blender's Decalmachine and Meshmachine plug-ins were used in model production, and the related self-plug and info-type decal self-made resource packages are packaged and provided for download.Model output has Fbx and Obj format files .
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